Hello there!

I am an experienced cinematic designer & video artist based in Prague, Czech Republic. I am familiar with all aspects of video production and cinematic design for games and can work with both industry standard tools and proprietary solutions.

Some of my skills:

Premiere
After Effects
Unreal
Cinematic Production
Tools Design

Work experience:

Senior Video Editor (2021-now) Techland

I joined Techland as a Video Editor in a remote capacity about ten months before the Dying Light 2 release. In this role, I focus not only on videos but also on numerous asset renders, screenshots, key visuals and GIFs. I mostly work with Techland's proprietary technology and find creative ways to use its strengths and avoid its weaknesses in order to fulfil brand and creative direction.

Senior Video Artist (2019-2021) Bohemia Interactive

As a Senior Video Artist I continued my duties on Arma 3 and also took on the responsibility to lead a small team of 3 other Video Artists. In this role a focused on establishing more robust and universal production processes that would cater to the needs of Bohemia's various projects. I also focused on preparing the groundwork and design for cinematic tools for the next generation of Bohemia's proprietary technology.

Game Capture Artist (2017-2019) Bohemia Interactive

As a Game Capture Artist at Bohemia Interactive I was mainly responsible for video production for Arma 3, but also for other games when time allowed. I worked closely with Arma's Brand Manager and Creative Director to deliver trailers and videos that fit the project's marketing mix and image.

Freelancer (20012 – 2017)

For a long time I have worked as a freelancer, producing videos and live events. It has taught me great deal about working both on projects with big budget and indie projects where resourcefulness was key.

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